﻿using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;

namespace Toto
{
    class Jogador
    {
        Texture2D textura;
        Vector2 posicao;

        public Vector2 Posicao
        {
            get { return this.posicao; }

            set { this.posicao = value; }
        }
        //MEU
        public Jogador(Texture2D textura,Vector2 posicao)
        {
            this.textura = textura;
            this.posicao = posicao;
        }

        public void Update(GameTime gameTime)
        {

        }

        public void Draw(SpriteBatch spriteBatch)
        {
            spriteBatch.Draw(textura, posicao, Color.White);
        }

    }
}
